Jos jedan problem al sad je to PB

Više
19 godina 1 mjesec ago #10713 od pisko
Vec 2 dana me baca sa servera i to svakog van nakon par rundi.... pise nesto kao 0 min.... pa nekaj da je zgubljeno ( valjda neki podatak...)!

Ajd dajte savijet kaj da napravim, jel da izbrisem AA pa ponovo instaliram ili se moze samo PB reinstalirat..... i ako moze kako.....

Hvala

[img
<br>

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Više
19 godina 1 mjesec ago #10714 od stagger_lee
deinstaliraj cheateve i više ne&#263;eš imati problema sa pb-om :mrgreen:





A sad ozbiljno, nakon što te kicka iza&#273;i iz igrice, odi u ArmyOps.log file i tamo potraži razlog zašto te je kickalo i postaj ga ovdje pa &#263;e ti možda netko mo&#263;i pomo&#263;i

PUSH THE BUTTON!!!

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Više
19 godina 1 mjesec ago #10715 od pisko
10/22/01 15:49:11 Log: Log file open, 10/22/01 15:49:11
10/22/01 15:49:11 Init: Name subsystem initialized
10/22/01 15:49:11 Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
10/22/01 15:49:11 Init: Unreal Version: 3339
10/22/01 15:49:11 Init: AGP Version: 3339.2.5.0
10/22/01 15:49:11 Init: Character set: Unicode
10/22/01 15:49:11 Init: Base directory: E:\games\America's Army\System\
10/22/01 15:49:11 Init: Ini:ArmyOps.ini UserIni:User.ini
10/22/01 15:49:11 Init: Build label: Build AmericasArmy_Build_[2004-06-01_02.01.01]
10/22/01 15:49:11 Init: Object subsystem initialized
10/22/01 15:49:11 Localization: No localization: ArmyOps.General.Start (int)
10/22/01 15:49:13 Log: UnCamMgr::UClient::Init() - Contrast: 0.42, Brightness: 0.70, Gamma: 1.20
10/22/01 15:49:13 Log: UnCamMgr::UClient::Init() - CLAMPED Contrast: 0.42, Brightness: 0.70, Gamma: 1.20
10/22/01 15:49:14 Log: nv4_disp.dll/WinFast A400 LE
10/22/01 15:49:15 Log: Cheat protection disabled
10/22/01 15:49:15 Localization: No localization: Engine.Progress.LoadingMap (int)
10/22/01 15:49:19 Log: URL Option string:
10/22/01 15:49:19 Log: Still no game class, now trying ini:Engine.Engine.DefaultServerGame
10/22/01 15:49:19 Log: Game class is 'AGP_GameSinglePlayer'
10/22/01 15:49:19 Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 8.692000...
10/22/01 15:49:19 Log: (Karma): Autodetecting CPU for SSE
10/22/01 15:49:19 Log: (Karma): Using SSE Optimizations
10/22/01 15:49:19 ScriptLog: GameInfo::InitGame : bEnableStatLogging True
10/22/01 15:49:20 Log: Browse: Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
10/22/01 15:49:20 Log: URL Option string: ?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255
10/22/01 15:49:20 Log: URL option: Name=Recruit
10/22/01 15:49:20 Log: URL option: Class=AGP_Characters.AGP_Character
10/22/01 15:49:20 Log: URL option: ;Character=Recruit
10/22/01 15:49:20 Log: URL option: team=255
10/22/01 15:49:23 ScriptLog: Initial Filter string: "(mapname = 'SF Dockside') AND (numplayers != 0) AND (password = 0) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)"
10/22/01 15:49:23 IRC: 1 Servers 5 Channels
10/22/01 15:49:23 ScriptLog: A tab with the caption Missions already exists.
10/22/01 15:49:23 ScriptLog: A tab with the caption Internet already exists.
10/22/01 15:49:23 ScriptLog: A tab with the caption LAN already exists.
10/22/01 15:49:23 ScriptLog: A tab with the caption Chat already exists.
10/22/01 15:49:23 ScriptLog: A tab with the caption Services already exists.
10/22/01 15:49:25 Log: Engine.UnGame::Init Demo mode flag: 0
10/22/01 15:49:25 Log: ALAudio: Using DirectSound to record audio.
10/22/01 15:49:25 ScriptLog: Attempting to close a non-existing menu page
10/22/01 15:49:29 ScriptLog:
WARNING
10/22/01 15:49:29 ScriptLog: Client Restart Failed.
10/22/01 15:49:29 ScriptLog:
WARNING
10/22/01 15:49:29 ScriptLog: Attempting to close a non-existing menu page
10/22/01 15:49:29 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
10/22/01 15:49:29 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
10/22/01 15:49:29 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
10/22/01 15:49:29 ScriptLog: Failed loading E:\games\America's Army\System\credits.ini
10/22/01 15:49:29 ScriptLog: Failed loading E:\games\America's Army\System\creditsarmy.ini
10/22/01 15:49:29 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
10/22/01 15:49:30 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
10/22/01 15:49:30 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d
10/22/01 15:49:30 Log: Opened viewport
10/22/01 15:49:30 Log: Enter SetRes: 1024x768 Fullscreen 1
10/22/01 15:49:30 Log: Using back-buffer format 22(32-bit)
10/22/01 15:49:30 Log: Using depth-buffer format 75(32-bit)
10/22/01 15:49:30 Log: Creating device
10/22/01 15:49:31 Log: xD3DHelper::Init (QuadEmulation)
10/22/01 15:49:31 Log: OS doesn't support IME.
10/22/01 15:49:31 ScriptLog: Could not DLO menu 'AGP_Interface.AAServerLoading'
10/22/01 15:49:31 ScriptLog: Could not open menu AGP_Interface.AAServerLoading
10/22/01 15:49:31 Log: Startup time: 18.870000 seconds
10/22/01 15:49:31 Localization: No localization: ArmyOps.General.Run (int)
10/22/01 15:49:31 Debug: AAEntryPage.Opened() Sender:Package.AAEntryPage
10/22/01 15:49:31 Log: Precaching: Entry.LevelInfo0
10/22/01 15:49:31 Log: Static mesh batches: 0 vertex bytes, 0 index bytes
10/22/01 15:49:31 ScriptLog: MOTD1: Welcome to America's Army
10/22/01 15:49:31 ScriptLog: MOTD2:
10/22/01 15:49:31 ScriptLog: MOTD3:
10/22/01 15:49:31 ScriptLog: MOTD4:
10/22/01 15:49:31 ScriptLog: MOTD[0] is: Welcome to America's Army
10/22/01 15:49:31 ScriptLog: MOTD[1] is:
10/22/01 15:49:31 ScriptLog: MOTD[2] is:
10/22/01 15:49:31 ScriptLog: MOTD[3] is:
10/22/01 15:49:31 Log: Finished precaching geometry in 0.067 seconds
10/22/01 15:49:32 Log: Finished precaching textures in 0.132 seconds
10/22/01 15:49:32 ScriptLog: Console Message: PunkBuster Client: PunkBuster Client (v1.204 | A0) Enabled
10/22/01 15:49:32 Log: PunkBuster Client: PunkBuster Client (v1.204 | A0) Enabled




Eto to je sve kaj imam u tom fileu, nek cita neko ko se bolje kuzi od mene u to kaj tam pise..... :wink:

[img
<br>

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  • rex_zac
  • Posjetitelj
  • Posjetitelj
19 godina 1 mjesec ago #10716 od rex_zac
Replied by rex_zac on topic Jos jedan problem al sad je to PB

Pisko napisao: Vec 2 dana me baca sa servera i to svakog van nakon par rundi.... pise nesto kao 0 min.... pa nekaj da je zgubljeno ( valjda neki podatak...)!

Ajd dajte savijet kaj da napravim, jel da izbrisem AA pa ponovo instaliram ili se moze samo PB reinstalirat..... i ako moze kako.....

Hvala


pa ako se ne varam svaki put kad se PB update-a ti fino napise da ga mozes i rucno (a to znaci da ga mozes i reinstalirati) i to ti tocno napise koj file je.. sad neznam napamet. obratit cu bas paznju sljedeci put, il ako netko drugi zna...

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Više
19 godina 1 mjesec ago #10728 od blento
imas ovdje neki problem

0/22/01 15:49:25 ScriptLog: Attempting to close a non-existing menu page
10/22/01 15:49:29 ScriptLog:
WARNING
10/22/01 15:49:29 ScriptLog: Client Restart Failed.
10/22/01 15:49:29 ScriptLog:
WARNING
10/22/01 15:49:29 ScriptLog: Attempting to close a non-existing menu page



no vidio sam da se jos pojavljuju neke gluposti....probaj ponovo updejtat PB..ak ne.....obrisi AA...pokreni neki registry editor...i ponovo ga instaliraj.....tad bi trebalo sve raditi kako spada...

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Više
19 godina 1 mjesec ago #10732 od pisko
Evo ima jos nekaj zanimljivo!

10/22/01 16:07:59 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:08:00 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:08:01 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:08:11 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 5
10/22/01 16:08:11 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:08:11 Log: APawn::PostNetReceive() AGP_Character Saved 5 New 12
10/22/01 16:08:12 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 10
10/22/01 16:08:12 Log: APawn::PostNetReceive() AGP_Character Saved 10 New 12
10/22/01 16:08:13 Log: APawn::PostNetReceive() AGP_Character Saved 12 New 9
10/22/01 16:08:16 ScriptLog: Console Message: [DC-UA-].Grey was shot by [CTN]piSSko_Cro.
10/22/01 16:08:19 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:08:25 ScriptLog: Console Message: [DC-UA-].Solo was shot by [CTN]piSSko_Cro.
10/22/01 16:08:25 ScriptLog:
WARNING
10/22/01 16:08:25 ScriptLog: AGP_Pawn::ClientWeaponActionFailed() Will interrupt if possible: BusyReloading BusyReloading
10/22/01 16:08:25 ScriptLog:
WARNING
10/22/01 16:08:28 Warning: Weapon_M4A1_Rifle_Mod SFDockside.Weapon_M4A1_Rifle_Mod (Function AGP.AGP_Weapon.UpdateCurrentAmmoRounds:0059) Accessed None 'AmmoType'
10/22/01 16:08:29 Log: (Karma:) KFreezeRagdoll: Ragdoll not initialised.
10/22/01 16:08:33 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro team messaged: kak sam lud:)
10/22/01 16:08:35 ScriptLog: Attempting to close a non-existing menu page
10/22/01 16:08:38 Log: (Karma:) KFreezeRagdoll: Ragdoll not initialised.
10/22/01 16:08:43 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro team messaged: a trza mi u picku materinu
10/22/01 16:08:43 ScriptLog: Attempting to close a non-existing menu page
10/22/01 16:08:43 ScriptLog: Attempting to close a non-existing menu page
10/22/01 16:08:43 ScriptLog: AGP_Pawn::Dying::EndState() - entered
10/22/01 16:08:43 ScriptLog: AGP_Pawn::Dying::EndState() - entered
10/22/01 16:08:43 ScriptLog: AGP_Pawn::Dying::EndState() - entered
10/22/01 16:08:43 ScriptLog: Attempting to close a non-existing menu page
10/22/01 16:08:43 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.m4a1_3P )
10/22/01 16:08:43 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.m4a1_3P )
10/22/01 16:08:43 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 4
10/22/01 16:08:43 Log: APawn::PostNetReceive() AGP_Character Saved 4 New 2
10/22/01 16:08:54 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:08:56 ScriptLog: SFDockside.Weapon_M4A1_Rifle_Mod AGP_Weapon::Busy::CanUseWeapon Returning false
10/22/01 16:08:56 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:08:56 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:08:58 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:09:03 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:09:07 ScriptLog: SFDockside.Weapon_M4A1_Rifle_Mod AGP_Weapon::Busy::CanUseWeapon Returning false
10/22/01 16:09:08 ScriptLog: Console Message: [CTN]piSSko_Cro was shot by [DC-UA-].Solo.
10/22/01 16:09:09 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:09:09 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:09:11 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:09:11 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:09:13 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:09:13 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:09:13 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:09:13 Warning: HumanController SFDockside.HumanController (Function AGP.HumanController.ClientSetViewTarget:010D) Accessed None 'Target'
10/22/01 16:09:13 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:09:13 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.m4a1_3P )
10/22/01 16:09:19 ScriptLog: Console Message: [CTN]OzujsskO_crO has entered the server and is waiting for PB authorization.
10/22/01 16:09:26 ScriptLog: Console Message: [CTN]OzujsskO_crO is awaiting account authorization to play.
10/22/01 16:09:26 ScriptLog: Console Message: [CTN]OzujsskO_crO has successfully joined the server.
10/22/01 16:09:33 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: psihooooooooooo:)
10/22/01 16:09:38 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: aloooo
10/22/01 16:09:43 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: pa di si ti
10/22/01 16:09:47 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: pa evo me
10/22/01 16:09:50 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: :D
10/22/01 16:09:56 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: e ocemo na neki drugi server, tu me jebe lag....
10/22/01 16:10:08 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: meni svejedno
10/22/01 16:10:15 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: samo dok sluz pogine
10/22/01 16:10:25 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:10:25 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: aha
10/22/01 16:10:27 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:10:28 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:10:29 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: ili pobije ovu dvojicu
10/22/01 16:10:32 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m4a1_3P )-->( A-Weapons3P.aks74u_3P )
10/22/01 16:10:33 ScriptLog: Console Message: [DC-UA-].Solo was shot by [CTN]Sluzavy_CRO.
10/22/01 16:10:34 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 3
10/22/01 16:10:37 Log: APawn::PostNetReceive() AGP_Character Saved 3 New 2
10/22/01 16:10:44 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: one down, one to go
10/22/01 16:10:45 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: sad pucam po liku a mci mi lupaju u kontenjer
10/22/01 16:10:57 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: meci*
10/22/01 16:11:01 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:11:01 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:11:14 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: strasan lag
10/22/01 16:11:21 ScriptLog: AGP_Effects.em_bt_door_breach_explosion was None!
10/22/01 16:11:30 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: meni sada pokazuje ping 35
10/22/01 16:11:40 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:11:42 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: kolko rundi ste ovdje
10/22/01 16:11:46 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: meni 107
10/22/01 16:11:50 ScriptLog: Console Message: Central Rooftop Cargo Positively Secured.
10/22/01 16:11:50 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2
10/22/01 16:11:55 ScriptLog: Console Message: [US Army] [CTN]piSSko_Cro messaged: ja sam oko 5 a sluzavom je ovo 2
10/22/01 16:11:59 ScriptLog: Console Message: KICK NOTIFICATION: [CTN]piSSko_Cro has been kicked for an undefined reason: YOU HAVE BEEN KICKED VIA PUNKBUSTER (FOR 0 MINUTES) ... GENERAL PB CLIENT AUTHENTICATION FAILURE - REINSTALL PB IF PROBLEM PERSISTS
10/22/01 16:11:59 ScriptLog: Attempting to close a non-existing menu page
10/22/01 16:12:00 ScriptLog: Console Message: PunkBuster Client: Removing "[CTN]piSSko_Cro" 9432 (0 minutes) General PB Client Authentication Failure - Reinstall PB if problem persists
10/22/01 16:12:00 Log: PunkBuster Client: Removing "[CTN]piSSko_Cro" 9432 (0 minutes) General PB Client Authentication Failure - Reinstall PB if problem persists
10/22/01 16:12:02 ScriptLog: Console Message: [US Army] [CTN]OzujsskO_crO messaged: oko 30 i ne mice se
10/22/01 16:12:04 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6
10/22/01 16:12:04 ScriptLog: Attempting to close a non-existing menu page
10/22/01 16:12:04 Log: Browse: Entry.aao
10/22/01 16:12:04 ScriptLog: HumanController.ProgressCommand Cmd 'menu:AGP_Interface.AADisconnectOptionPage' Msg1 'Connection Lost' Msg2 ''
10/22/01 16:12:05 Log: URL: Adding default option Name=Recruit
10/22/01 16:12:05 Log: URL: Adding default option Class=AGP_Characters.AGP_Character
10/22/01 16:12:05 Log: URL: Adding default option team=255
10/22/01 16:12:05 Log: Browse: Entry.aao?closed?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255
10/22/01 16:12:05 Log: Failed; returning to Entry
10/22/01 16:12:05 Log: GP=FALSE
10/22/01 16:12:05 Log: Spawning new actor for Viewport WindowsViewport
10/22/01 16:12:05 ScriptLog:
WARNING
10/22/01 16:12:05 ScriptLog: AGP_Pawn::SetTeamClass() Got a null SoldierClass - defaulting to Recruit
10/22/01 16:12:05 ScriptLog:
WARNING
10/22/01 16:12:05 ScriptLog:
WARNING
10/22/01 16:12:05 ScriptLog: Client Restart Failed.
10/22/01 16:12:05 ScriptLog:
WARNING
10/22/01 16:12:05 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
10/22/01 16:12:05 ScriptLog: Failed loading E:\games\America's Army\System\credits.ini
10/22/01 16:12:05 ScriptLog: Failed loading E:\games\America's Army\System\creditsarmy.ini
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff
10/22/01 16:12:05 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery
10/22/01 16:12:05 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d
10/22/01 16:12:05 Log: MatchViewportsToActors: AGP_Interface.AAMainMenu
10/22/01 16:12:05 GameSpyServerList: New filter: (gamename = 'armygame') AND (gamever = '2.5.0') AND (mapname = 'SF Dockside') AND (numplayers != 0) AND (password = 0) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)
10/22/01 16:12:08 GameSpyServerList: New filter: (gamename = 'armygame') AND (gamever = '2.5.0') AND (mapname = 'SF Dockside') AND (numplayers != 0) AND (password = 0) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)
10/22/01 16:12:08 GameSpyServerList: New filter: (gamename = 'armygame') AND (gamever = '2.5.0') AND (mapname = 'SF Dockside') AND (numplayers != 0) AND (password = 0) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)
10/22/01 16:12:12 GameSpyServerList: New filter: (gamename = 'armygame') AND (gamever = '2.5.0') AND (mapname = 'SF Dockside') AND (numplayers != 0) AND (password = 0) AND (sv_punkbuster = 1) AND (minhonor >= 1) AND (maxhonor <= 100)
10/22/01 16:12:12 ScriptLog: Param1: ?closed?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255
10/22/01 16:12:12 ScriptLog: MOTD1: Welcome to America's Army
10/22/01 16:12:12 ScriptLog: MOTD2:
10/22/01 16:12:12 ScriptLog: MOTD3:
10/22/01 16:12:12 ScriptLog: MOTD4:
10/22/01 16:12:12 ScriptLog: MOTD[0] is: Welcome to America's Army
10/22/01 16:12:12 ScriptLog: MOTD[1] is:
10/22/01 16:12:12 ScriptLog: MOTD[2] is:
10/22/01 16:12:12 ScriptLog: MOTD[3] is:
10/22/01 16:12:20 ScriptLog: PreClientTravel
10/22/01 16:12:20 Log: URL: Adding default option Name=Recruit
10/22/01 16:12:20 Log: URL: Adding default option Class=AGP_Characters.AGP_Character
10/22/01 16:12:20 Log: URL: Adding default option team=255
10/22/01 16:12:20 Log: Browse: 213.191.134.74/Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255
10/22/01 16:12:21 Localization: No localization: Engine.Progress.ConnectionSucceeded (int)
10/22/01 16:12:21 ScriptLog: AAServerLoading - mat: T_UI2.Loading.hud_menu_splash_b
10/22/01 16:12:21 ScriptLog: Level in AAServerLoading is: Entry.LevelInfo0
10/22/01 16:12:21 ScriptLog: AGP_HUD::Destroyed() - called on Entry.AGP_HUD
10/22/01 16:12:21 Log: (Karma): Level Karma Terminated.
10/22/01 16:12:21 NetComeGo: Close TcpipConnection 213.191.134.74:1716 10/22/01 16:12:21
10/22/01 16:12:21 ScriptLog: AGP_HUD::Destroyed() - called on SFDockside.AGP_HUD
10/22/01 16:12:21 ScriptLog: Player Kicked: KICK NOTIFICATION: [CTN]piSSko_Cro has been kicked for an undefined reason: YOU HAVE BEEN KICKED VIA PUNKBUSTER (FOR 0 MINUTES) ... GENERAL PB CLIENT AUTHENTICATION FAILURE - REINSTALL PB IF PROBLEM PERSISTS
10/22/01 16:12:21 Exit: Socket shut down
10/22/01 16:12:22 Log: NetMode now NM_Client
10/22/01 16:12:22 Log: Collecting garbage
10/22/01 16:12:23 Log: Purging garbage
10/22/01 16:12:24 Log: Garbage: objects: 69197->55742; refs: 856027
10/22/01 16:12:24 Log: URL Option string: ?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255?GAME=AGP_Gameplay.AGP_GameTeamObjective
10/22/01 16:12:24 Log: URL option: Name=Recruit
10/22/01 16:12:24 Log: URL option: Class=AGP_Characters.AGP_Character
10/22/01 16:12:24 Log: URL option: team=255
10/22/01 16:12:24 Log: URL option: GAME=AGP_Gameplay.AGP_GameTeamObjective
10/22/01 16:12:24 Log: Bringing Level SFDockside.myLevel up for play (90) appSeconds: 1393.466000...
10/22/01 16:12:24 Log: (Karma): Autodetecting CPU for SSE
10/22/01 16:12:24 Log: (Karma): Using SSE Optimizations
10/22/01 16:12:24 ScriptLog:
WARNING
10/22/01 16:12:24 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None
10/22/01 16:12:24 ScriptLog:
WARNING
10/22/01 16:12:24 ScriptLog:
WARNING
10/22/01 16:12:24 ScriptLog: RandomSound::PreBeginPlay() sound is none
10/22/01 16:12:24 ScriptLog:
WARNING
10/22/01 16:12:25 Log: Spawning new actor for Viewport WindowsViewport
10/22/01 16:12:25 ScriptLog:
WARNING
10/22/01 16:12:25 ScriptLog: AGP_Pawn::SetTeamClass() Got a null SoldierClass - defaulting to Recruit
10/22/01 16:12:25 ScriptLog:
WARNING
10/22/01 16:12:25 ScriptLog:
WARNING
10/22/01 16:12:25 ScriptLog: Client Restart Failed.
10/22/01 16:12:25 ScriptLog:
WARNING
10/22/01 16:12:25 ScriptLog: Attempting to close a non-existing menu page
10/22/01 16:12:25 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework
10/22/01 16:12:25 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair
10/22/01 16:12:25 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay
10/22/01 16:12:25 ScriptLog: Failed loading E:\games\America's Army\System\credits.ini
10/22/01 16:12:25 ScriptLog: Failed loading E:\games\America's Army\System\creditsarmy.ini

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